Fixed compensation translated – 6 – Pay rate conversions

If everyone in your organisation is awarded an annual salary, then this bit of setup is easy. More often than not though, it’s not quite that simple. Organisations might have hourly paid staff, weekly paid staff, employees who get 13 payments a year because they get an extra payment in the summer just in time … Read more

Fixed compensation translated – 5 – Compensation grids

Compensation grids are where you finally combine levels with reference points and add the financial values. The financial values you enter here are what will control how much workers get paid (although there’s one setting in fixed compensation plans that allows you to override this, but we’ll get to that later). Because we’re entering actual … Read more

Fixed compensation translated – 4 – Reference points

This bit is easy. Reference points represent any fixed point within your pay structure that needs to be assigned a financial value. For grades and bands, that’s pretty similar. As a bare minimum you’ll almost certainly have a maximum and a minimum that will indicate the top and bottom of a grade or band. You … Read more

Fixed compensation translated – 3 – Levels

Once you’ve got your head around your pay structures and bands vs grades vs steps – the concept of ‘Levels’ as they exist in Talent (and FinOps, and AX, etc etc) is an easy one. The Level is the result of the JE process, the thing which will indicate the applicable salary range. Now, because … Read more

Fixed compensation translated – 2 – Key concepts

So you’re taking the plunge and getting fixed compensation setup properly, rather than cheating and using a custom field to just stick a salary value in. Well done, you’ll thank yourself for it later, there are quite a few cool little features within the compensation module that you don’t get to use if you bypass … Read more

What’s new – Restricting access to leave types

Part of a new series (also on my brand spanking new YouTube channel) where I look at the new shiny stuff that’s coming out in Talent, and distill it into bite-sized videos (basically, to make myself check the release notes and make sure I’m staying on top of the product). In this one – restricting … Read more